
Economic utility
Stars power the $DTF loop
Harvest Dragon Fruit, assign eligible Kojin as building managers, and use their active Stars to improve processing into Dragon Transformation Fluid.
Build your city, develop your Kojin, fight with your guild, and compete for control of a living world. This is how every part of the Kojin ecosystem connects.

Your playable identity
Own it. Develop it. Deploy it.
Battle of Doragon is in active development. $DTF, $CROWN, and the reward parameters described here are currently Base Sepolia testnet systems and may change before mainnet.
Kojin is the connective layer between character ownership, progression, strategy, and rewards. Your Kojin is not just a profile image—it can work in your city, command an army, grow stronger, and improve how you participate in the game economy.

Economic utility
Harvest Dragon Fruit, assign eligible Kojin as building managers, and use their active Stars to improve processing into Dragon Transformation Fluid.

Competitive utility
Compete for territory to earn Crown Shards. At settlement, total eligible Kojin Power determines the multiplier used by the Crown Forge.
Battle of Doragon is Kojin’s persistent world strategy game. Players grow a city, gather resources, train armies, develop commanders, join guilds, and fight for strategically valuable territory on the world map.
Upgrade your city, unlock systems, and strengthen resource production.
Level, equip, enhance, evolve, and promote the Kojin you deploy.
Join a guild, plan marches, reinforce allies, and specialize together.
Contest Imperial Wards and outer outposts for control and rewards.
Kojin are onchain dragon characters that carry identity and utility across the ecosystem. Their traits, House, rarity, level, equipment, Stars, and Power shape what they can contribute in Battle of Doragon.
A persistent character with a unique appearance, House, traits, ownership history, and progression.
Deploy a Kojin with an army. Commander Power contributes directly to the force you bring to a fight.
Assign Kojin to eligible city buildings for management boosts and active Star contribution.
Raise level and rarity, equip six gear slots, enhance equipment, complete trials, and promote.
Stars support building boosts and improve Dragon Fruit processing, connecting active play and city planning to $DTF.
Total eligible Power improves the Crown Forge multiplier applied to earned Crown Shards.
Free-to-play access: Battle of Doragon includes a universal starter Kojin so players can enter the core loop. Owned Kojin expand collection choice, specialization, progression, and utility.
Stars are the economic-output side of Kojin utility. They do not create tokens passively: players must gather Dragon Fruit, assign eligible Kojin, and complete the processing loop.

01 · Gather
02 · Return

03 · Process

04 · Claim
Find finite Dragon Fruit Groves on the world map. Fruit is credited only after the gathering march safely returns to your city.
Place eligible Kojin in constructed city buildings. Newly assigned managers must remain in place for a complete processor cycle before their Stars become active.
The Juicery consumes account-bound Dragon Fruit and calculates output from eligible active Stars.
A replay-protected settlement authorizes the corresponding testnet $DTF claim to the player’s game wallet.
Dragon Transformation Fluid is Kojin’s breeding cryptocurrency and is designed as a consumable input to creating the next generation of Kojin.
Offchain
Account-bound raw material earned through gathering.
Kojin utility
Active manager contribution that improves processing output.
Onchain
An ERC-20 breeding currency currently deployed on Base Sepolia.
Power represents developed strength. It supports combat and guild competition, then gives long-term Kojin progression an economic role when Crown Shards settle through the Crown Forge.
Power grows through



Crown Forge formula
Shards × Power = $CROWN
Your territory activity earns Crown Shards. When the contest cycle ends, the Crown Forge uses your eligible Kojin Power multiplier to determine the testnet $CROWN conversion.
Power does not generate $CROWN by itself. Territory participation supplies the Crown Shards that Power multiplies.
Territory is the competitive center of the world map. Guild members dispatch armies, contest control, hold strategic nodes, and build contribution time toward seasonal rewards.





5
The claimable territories surrounding the Imperial Dragon Monument.
3
Control at least three Imperial Wards to become Emperor of the center.
5
Frost, Void, Flame, Lotus, and Sage each contain ten outposts.
1 shard/min
for each full minute your guild controls a center territory
1,500 shards
territory victory pool, split by contributing control time
5,000 shards
Emperor bonus pool, split by total contribution time
Rewards are designed to come from participation and progression across the game—not from simply holding an asset. Different activities feed different parts of the ecosystem.

City resources, Dragon Fruit, materials, and progression items from gathering and PvE.

More effective production through building development and well-matched Kojin managers.

Crown Shards based on territory control, victories, Emperor status, and individual contribution.

Greater combat contribution and a higher Crown Forge multiplier through eligible Power.
The shortest answers to the questions players and collectors ask most often.
It is the utility and progression layer: Stars support boosts and $DTF production, while Power strengthens gameplay, territory competition, and the Crown Forge multiplier used for $CROWN rewards.
No. Players gather Dragon Fruit, activate eligible manager Stars through building assignments, process the fruit at the Juicery, and then claim the resulting testnet $DTF.
No. Territory play earns Crown Shards. Eligible Kojin Power determines the multiplier applied when those shards convert through the Crown Forge.
A universal free-to-play Kojin provides access to the core game loop. Owned Kojin add collection choice, distinct traits, progression, specialization, and broader utility.
Not yet. The systems and rewards described on this page are currently on Base Sepolia testnet and remain subject to balancing, security review, and change before mainnet.
Reference
The world is forming
Enter the current Battle of Doragon playtest or explore the Genesis collection that started the Kojin ecosystem.