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999 Kojin
24 listed - 0 yours - 0 offers - 999 total
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Floor
0.09
ETH
24 active listings
Recent Volume
-
0 recent sales
Average Sale
-
No sales loaded yet
Listed Supply
2.4%
24 of 999 Kojin
House
Flame
226
Sage
205
Frost
200
Void
188
Lotus
173
Parts
Emblem
Any
Sapphire Shiryoku
47
Ruby Shiryoku
45
Topaz Kuwagata
45
Ruby Sosen
43
Emerald Tsubasa
42
Topaz Shiryoku
42
Emerald Sosen
39
Sapphire Tsubasa
39
Emerald Tsuki
38
Sapphire Sai
37
Emerald Sai
36
Ruby Sai
36
Ruby Tsuki
36
Sapphire Kuwagata
36
Topaz Sai
34
Topaz Sosen
34
Emerald Kuwagata
33
Emerald Shinzo
33
Ruby Tsubasa
33
Topaz Tsubasa
33
Emerald Shiryoku
32
Sapphire Mikadzuki
32
Topaz Shinzo
32
Ruby Shinzo
30
Sapphire Shinzo
30
Topaz Tsuki
29
Ruby Kuwagata
24
Sapphire Sosen
23
Diamond Sosen
2
Emblem of Osiris
1
Emblem of Ra
1
Emblem of Set
1
Snout
Any
Kojin Snout
141
Rhino
113
Arachno Snout
97
Dragon Trainer
93
Boar
91
Ptero
84
Octo
70
Axe
63
Okami
63
Turtle
51
Croc
35
Spiked Snout
33
Metal Jaw
22
Steampunk Snout
16
Mech Snout
14
Anryu Snout
1
Apex Snout
1
Diamond Dragon Trainer
1
Enryu Snout
1
Golden Kojin Snout
1
Hiryu Snout
1
Horjin Snout
1
Kanjin Snout
1
Midoryu Snout
1
Momoryu Snout
1
Snout of Osiris
1
Snout of Ra
1
Snout of Set
1
Eyes
Any
Amphibian
170
Midoryu Eyes
169
Scar
147
Kojin Eyes
138
Enryu Eyes
128
Arachno Eyes
89
Anryu Eyes
72
Kojin eyes
39
Hiryu Eyes
19
Steampunk Eyes
12
Mech Eyes
7
Apex Eyes
1
Diamond Kojin Eyes
1
Eyes of Osiris
1
Eyes of Ra
1
Eyes of Set
1
Golden Kojin Eyes
1
Horjin Gaze
1
Kanjin Eyes
1
Momoryu Eyes
1
Horns
Any
Gazelle
44
Black Ram
42
Demon
40
Kojin Horns
40
Necro Horns
40
Galaxy
39
Kotaro
39
Yellow Ram
38
Kaido
36
Snakewood
36
Shenron
35
Undying Horns
33
Wyvern
30
Majin
13
Mushroom
10
Winter Branch
9
Merry
6
Aoi Hono
4
Mech Horns
3
Steampunk Horns
3
Anryu Horns
1
Apex Horns
1
Diamond Hiryu Horns
1
Divine Wheel
1
Enryu Horns
1
Hiryu Horns
1
Horns of Ra
1
Horns of Set
1
Kanjin Horns
1
Midoryu Horns
1
Wizard Hat
1
Background
Any
Blue Nami
57
Blue Kiri
55
Pink Kiri
51
Pink Kabuki
46
Purple Nami
46
Red Taiyo
43
Blue Kotta
41
Purple Kotta
41
Green Taiyo
40
Green Kotta
39
Pink Kotta
39
Purple Taiyo
39
Green Kiri
38
Blue Taiyo
37
Green Kabuki
37
Purple Kiri
37
Red Kabuki
37
Red Kiri
37
Red Nami
37
Green Nami
36
Pink Nami
36
Pink Taiyo
36
Blue Kabuki
33
Purple Kabuki
31
Red Kotta
30
Tail
Any
Kojin Tail
97
Enryu Tail
28
Hiryu Tail
23
Morningstar
14
Momoryu Tail
10
Spiked Tail
10
Undying Tail
9
Anryu Tail
8
Dragon Trainer
7
Steampunk Tail
7
Molten Axe
6
Hammer
5
Mech Tail
3
Midoryu Tail
3
Albino Tail
1
Apex Tail
1
Diamond Hiryu Tail
1
Golden Kojin Tail
1
Midoryu
1
Tail of Osiris
1
Tail of Ra
1
Wings
Any
Raijin
7
Anryu Wings
5
Midoryu Wings
5
Momoryu Wings
5
Ryujin
5
Steampunk Wings
5
Tri Wings
5
Amaterasu
4
Mech Wings
4
Necro Wings
4
Bishamon
3
Dark Angel
3
Enryu Wings
3
Galaxy
3
Hiryu Wings
3
Kojin Wings
3
Pheonix
3
Hyonimaru
2
Rune
2
Apex Wings
1
Wings of Osiris
1
Wings of Ra
1
Aura
Any
Kasai
8
Kumori
6
Yami
4
Enmu
1
Armor
Any
Anryu Armor
1
Enryu Armor
1
Hiryu Armor
1
Kojin Samurai Armor
1
Midoryu Armor
1
Momoryu Armor
1
Body
Any
Kojin Body
840
Yakuza
144
Albino Body
1
Anryu Body
1
Apex Body
1
Body of Osiris
1
Body of Ra
1
Body of Set
1
Diamond Kojin Body
1
Enryu Body
1
Golden Kojin Body
1
Hiryu Body
1
Horjin Body
1
Kanjin Body
1
Midoryu Body
1
Momoryu Body
1
Raven Body
1
Hair
Any
Kojin Hair
984
Albino Hair
1
Anryu Hair
1
Apex Hair
1
Diamond Kojin Hair
1
Enryu Hair
1
Golden Kojin Hair
1
Hair of Ra
1
Hair of Set
1
Hiryu Hair
1
Horjin Hair
1
Kanjin Hair
1
Midoryu Hair
1
Momoryu Hair
1
Raven Hair
1
Rarity
Rarity
Any
Uncommon
447
Rare
312
Epic
158
Mystic
48
Legendary
19
1/1
10
Shogun
5
Abilities
Emblem
Clear
Wand
166
Wand
Emblem: Sapphire Shiryoku
Shoot a small ice bolt at your targeted location. Total base damage: 19. Cooldown: Globals.
Speed +375
Arrow
147
Arrow
Emblem: Sapphire Tsubasa
Fire an arrow at your targeted location. Total base damage: 21. Cooldown: Globals.
Precision +150
Arcane Bolt
143
Arcane Bolt
Emblem: Ruby Sai
Fire a chargeable arcane orb at your target. Damage increases the longer you charge it. Total base damage: 20. Cooldown: Globals.
Retaliation +250
Shadow Stab
141
Shadow Stab
Emblem: Ruby Sosen
Stab the enemy in front of you, poisoning them on a successful hit. Total base damage: 19. Cooldown: Globals.
Attack +500
Slash
138
Slash
Emblem: Ruby Kuwagata
Strike your katana and inflict damage to all impacted enemies. Total base damage: 25. Cooldown: Globals.
Defense +500
Leech
125
Leech
Emblem: Ruby Shinzo
Fire an orb at your target. If it hits an enemy, three healing orbs return to you, each restoring a portion of the damage dealt. Total base damage: 14. Cooldown: Globals.
Vitality +500
Moonfire
103
Moonfire
Emblem: Topaz Tsuki
Instantly fire a moonbeam at your target. Total base damage: 10. Cooldown: Globals.
Haste +250
Snout
Clear
Drhino
176
Drhino
Snout: Rhino
Transform into a Dhrino, reducing incoming damage and allowing you to attack enemies at close range. Total base damage: 10. Cooldown: 40s. Duration: 10s.
Attack +500
Shield
141
Shield
Snout: Kojin Snout
Create a shield protecting you from incoming projectiles. Total base damage: 0. Cooldown: 30s.
Defense +500
Shadow Veil
97
Shadow Veil
Snout: Arachno Snout
Turn completely invisible for a short time. Total base damage: 0. Cooldown: 35s. Duration: 5s.
Precision +150
Trap
93
Trap
Snout: Dragon Trainer
Launch a trap at your targeted location. When triggered, stun the enemy and inflict damage. Total base damage: 20. Cooldown: 30s.
Precision +150
Truffles
91
Truffles
Snout: Boar
Generate truffles in your vicinity that restore your health and harm enemies upon pickup. Total base damage: 0. Heal or shield: 7. Cooldown: 50s.
Restoration +500
Ptero
84
Ptero
Snout: Ptero
All snout abilities are by default the right mouse button and generally represent a defensive ability on cooldown.
Speed +375
Camopus
70
Camopus
Snout: Octo
Enter camouflage. While camouflaged, your attacks deal increased damage. Total base damage: 0. Cooldown: 30s. Duration: 12s.
Precision +150
Okami Cleanse
63
Okami Cleanse
Snout: Okami
Cleanse all debuffs and heal yourself, gaining additional healing for each debuff removed. Total base damage: 0. Heal or shield: 10. Cooldown: 30s.
Restoration +500
Turtle Shell
51
Turtle Shell
Snout: Turtle
Summon a shell that absorbs the next incoming attack. Total base damage: 0. Cooldown: 30s. Duration: 20s.
Restoration +500
Aquatic Barrier
35
Aquatic Barrier
Snout: Croc
Conjure a water barrier that surrounds you, absorbing incoming damage until it shatters. Total base damage: 0. Heal or shield: 50. Cooldown: 45s. Duration: 20s.
Vitality +500
Spike
33
Spike
Snout: Spiked Snout
Summon a protective spike around you, countering the next incoming attack. Total base damage: 0. Cooldown: 30s. Duration: 15s.
Retaliation +250
Metal Jaw
22
Metal Jaw
Snout: Metal Jaw
Call forth a massive metal jaw that snaps into place before you. Total base damage: 0. Cooldown: 30s. Duration: 10s.
Defense +500
Steampunk Shield
16
Steampunk Shield
Snout: Steampunk Snout
Cast a shield around yourself that reflects a portion of incoming damage back to the attacker. Total base damage: 0. Cooldown: 30s. Duration: 10s.
Retaliation +250
Mech Shield
14
Mech Shield
Snout: Mech Snout
Cast a shield around yourself that reduces incoming damage. Total base damage: 0. Cooldown: 22s. Duration: 10s.
Defense +500
Eyes
Clear
Disengage
177
Disengage
Eyes: Kojin Eyes
Launch yourself in the opposite direction you are facing. Total base damage: 0. Cooldown: 15s.
Defense +500
Mole Salamander
170
Mole Salamander
Eyes: Amphibian
Turn into a mole salamander moving underground. While underground you are immune to damage. Total base damage: 0. Cooldown: 50s. Duration: 10s.
Restoration +500
Blink
169
Blink
Eyes: Midoryu Eyes
Teleport to your targeted location. Total base damage: 0. Cooldown: 18s.
Haste +250
Leap
147
Leap
Eyes: Scar
Leap forward and smash the ground. Total base damage: 10. Cooldown: 15s.
Attack +500
Timewarp Teleport
128
Timewarp Teleport
Eyes: Enryu Eyes
Mark your location and return to it after a delay, with your health resetting to a value between your past and present health. Total base damage: 0. Cooldown: 25s.
Speed +375
Shadow Dash
89
Shadow Dash
Eyes: Arachno Eyes
Reappear at your target location with your orientation flipped, facing the opposite way you started. Total base damage: 0. Cooldown: 30s. Duration: 0s.
Precision +150
Pimmpi Portal
72
Pimmpi Portal
Eyes: Anryu Eyes
Cast linked portals at your location and your target point, allowing you to blink between the two. Total base damage: 0. Cooldown: 55s. Duration: 30s.
Vitality +500
Speed Up
19
Speed Up
Eyes: Hiryu Eyes
Gain a burst of movement speed for a limited time. Total base damage: 0. Cooldown: 25s. Duration: 6s.
Speed +375
Steampunk Hook
12
Steampunk Hook
Eyes: Steampunk Eyes
Fire a hook at your target location. On a successful hit, pull yourself to the point of impact. Total base damage: 0. Cooldown: 20s.
Precision +150
Mech Launch
7
Mech Launch
Eyes: Mech Eyes
Launch yourself vertically into the air. Total base damage: 10. Cooldown: 12s.
Retaliation +250
Horns
Clear
Multishot
448
Multishot
Horns: None
Rapidly fire three arrows at your target. Total base damage: 13. Cooldown: 30s.
Gazelle
44
Gazelle
Horns: Gazelle
Gain a brief burst of speed, damaging nearby enemies as you take off. Total base damage: 25. Cooldown: 25s. Duration: 3s.
Speed +450
GetOutOfMyWay
42
GetOutOfMyWay
Horns: Black Ram
Steadily increase your movement speed, damaging and knocking back everything in front of you. Total base damage: 0. Cooldown: 40s. Duration: 8s.
Ferocity +600
Galactic Echo
41
Galactic Echo
Horns: Galaxy
Transform into a wormhole and summon four galaxies that orbit toward you. After a short duration, you explode, dealing extra damage for each galaxy absorbed. Total base damage: 25. Cooldown: 50s.
Vitality +600
Advanced Multishot
40
Advanced Multishot
Horns: Kojin Horns
Rapidly fire three arrows at your target. Total base damage: 66. Cooldown: 22s.
Precision +180
Demon
40
Demon
Horns: Demon
Summon a demon that strikes your target before vanishing. Total base damage: 45. Cooldown: 40s.
Attack +600
Necro
40
Necro
Horns: Necro Horns
Unleash whispers of doom that latch onto your target, inflicting damage over time. The spell homes in automatically when a valid target is present. Total base damage: 60. Cooldown: 45s. Duration: 20s.
Retaliation +300
Dragon Form
39
Dragon Form
Horns: Enryu Horns
Transform into a flying dragon, breathing fire projectiles at your target. Total base damage: 72. Cooldown: 40s.
Kotaro Blades
39
Kotaro Blades
Horns: Kotaro
Summon three sets of rotating blades around you, damaging each enemy they hit. Total base damage: 45. Cooldown: 30s. Duration: 20s.
Attack +600
Yellow Ram
38
Yellow Ram
Horns: Yellow Ram
Release a yellow ram that chases your target and deals damage on impact. It can pursue targets through walls. Total base damage: 0. Cooldown: 40s.
Attack +600
Snake Wood Totem
36
Snake Wood Totem
Horns: Snakewood
Place a totem at your location that alternates between damaging enemies and healing you within its radius. Total base damage: 50. Heal or shield: 10 (5 times over 20 seconds). Cooldown: 60s. Duration: 20s.
Restoration +600
Little Skelly
33
Little Skelly
Horns: Undying Horns
Summon a skeleton that chases your target and deals damage on contact. Base damage: 10. Cooldown: 50s.
Retaliation +300
Concussion
30
Concussion
Horns: Wyvern
Shoot a projectile at your targeted location. On impact, inflict damage and stun nearby enemies. Total base damage: 0. Cooldown: 20s.
Ferocity +600
Fireball
13
Fireball
Horns: Majin
Launch a fireball at your target. It will home in on the last enemy you successfully damaged. Total base damage: 30. Cooldown: 40s.
Ferocity +600
Icicle
11
Icicle
Horns: Winter Branch
Shoot a large icicle at your target location, stunning any enemies it hits. Total base damage: 30. Cooldown: 20s.
Speed +450
Mushroom Canon
11
Mushroom Canon
Horns: Mushroom
Launch four mushroom grenades. Enemies hit take damage and become ‘high,’ causing their attacks to have a chance to miss. Total base damage: 40. Cooldown: 35s.
Vitality +600
Merry
7
Merry
Horns: Kanjin Horns
Cheerfully sing at the top of your lungs, healing yourself and damaging nearby enemies. Total base damage: 0. Heal or shield: 8 (3 times). Cooldown: 35s.
AOI
5
AOI
Horns: Aoi Hono
Launch a volley of projectiles that automatically home in when a viable target is present. Total base damage: 42. Cooldown: 40s. Duration: 3.4s.
Precision +180
Mech Rocket
3
Mech Rocket
Horns: Mech Horns
Fire a rocket at your target location. If a valid target is detected before launch, the rocket will home in on it. Total base damage: 40. Cooldown: 40s.
Precision +180
Steampunk Gun
3
Steampunk Gun
Horns: Steampunk Horns
Use a steampunk gun to fire a burst of bullets at your target location. Total base damage: 45. Cooldown: 40s.
Attack +600
Background
Clear
Cloud Platform
218
Cloud Platform
Background: Purple Kiri
Blast upward into the air, forming a temporary cloud platform to break your fall. Total base damage: 0. Cooldown: 30s. Duration: 12s.
Precision +30
Knockback
212
Knockback
Background: Red Nami
Launch all nearby enemies away from you. Total base damage: 1. Cooldown: 20s.
Attack +100
Rising Sun
195
Rising Sun
Background: Pink Taiyo
Summon a roaming sun that follows you, dealing damage and revealing invisible enemies nearby. Total base damage: 5. Cooldown: 40s. Duration: 15s.
Speed +75
Frost Nova
190
Frost Nova
Background: Green Kotta
Inflict damage and freeze all nearby enemies. Total base damage: 10. Cooldown: 25s.
Defense +100
Vine Wall
184
Vine Wall
Background: Red Kabuki
Summon a wall of vines at your target location, stopping enemies and projectiles in their tracks. Total base damage: 10. Cooldown: 25s.
Vitality +100
Tail
Clear
Rage
762
Rage
Tail: None
Become unstoppable and slam your axe three times, damaging all enemies around you. Total base damage: 51. Cooldown: 50s.
Roar
97
Roar
Tail: Kojin Tail
A powerful shout that stuns and inflicts damage to all surrounding enemies. Total base damage: 30. Cooldown: 40s.
Ferocity +700
Firestorm
28
Firestorm
Tail: Enryu Tail
Create a firestorm at your target location, dealing damage to enemies inside and burning them for damage over time. Total base damage: 32. Cooldown: 45s.
Attack +700
Meteor
23
Meteor
Tail: Hiryu Tail
Conjure a giant meteor at your targeted location. Total base damage: 45. Cooldown: 50s.
Precision +210
Whirlwind
14
Whirlwind
Tail: Morningstar
For a period of time, spin and inflict damage to all enemies in your path. Total base damage: 78. Cooldown: 45s.
Ferocity +700
Arrow Rain
10
Arrow Rain
Tail: Momoryu Tail
Call down a hail of arrows at your targeted location. Total base damage: 60. Cooldown: 60s.
Speed +525
Spike Rings
10
Spike Rings
Tail: Spiked Tail
Shatter the ground in a burst around you, harming every enemy caught in the rupture. Total base damage: 60. Cooldown: 50s.
Retaliation +350
Bone Blast
9
Bone Blast
Tail: Undying Tail
Summon a giant skeletal serpent that fires bone projectiles in a moving cone ahead of it. Total base damage: 140. Cooldown: 45s.
Leech +350
Centipal
8
Centipal
Tail: Anryu Tail
Ability Will Change Total base damage: 0. Cooldown: 50s.
Leech +350
Little Dragon
7
Little Dragon
Tail: Dragon Trainer
Summon a little dragon companion that shoots fireballs at your target. Base damage: 10. Cooldown: 50s.
Vitality +700
Steampunk Tower
7
Steampunk Tower
Tail: Steampunk Tail
Deploy a tower at your position that repeatedly blasts enemies in a wide radius. Total base damage: 96. Cooldown: 50s.
Defense +700
Molten Rage
6
Molten Rage
Tail: Molten Axe
Become unstoppable and slam your axe three times, damaging all enemies around you. Total base damage: 66. Cooldown: 45s.
Attack +700
Lightning Strike
5
Lightning Strike
Tail: Hammer
Call down a thundercloud over your targeted area, unleashing multiple lightning strikes that damage any enemies caught within. Total base damage: 105. Cooldown: 60s.
Ferocity +700
Force of Nature
3
Force of Nature
Tail: Midoryu Tail
Call upon nature to heal yourself while damaging nearby enemies. Total base damage: 20. Heal or shield: 20 (+3 times 10). Cooldown: 50s.
Restoration +700
Laser
3
Laser
Tail: Mech Tail
Channel a laser at your target location, dealing damage to enemies standing in and around it. Total base damage: 88. Cooldown: 45s.
Attack +700
Professions
Waiting for Codex metadata.
Stats
Stat totals
Baseline plus part bonuses. Shogun and 1/1 use baseline only.
Any
Vitality
8,000 - 13,200
Minimum
Maximum
Attack
10,000 - 14,400
Minimum
Maximum
Defense
650 - 2,500
Minimum
Maximum
Precision
325 - 1,430
Minimum
Maximum
Restoration
10,000 - 15,000
Minimum
Maximum
Ferocity
0 - 2,000
Minimum
Maximum
Retaliation
0 - 1,000
Minimum
Maximum
Speed
9,000 - 15,000
Minimum
Maximum
Leech
0 - 1,000
Minimum
Maximum
Haste
0 - 1,000
Minimum
Maximum
Breed Count
Breed Count
Any
Any
Minimum
Maximum
Clear
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Price high to low
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Lowest ID
Highest ID
#304
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0.09
ETH
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Lotus
Uncommon
0.09
ETH
#158
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0.12
ETH
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Sage
Rare
0.12
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#57
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0.15
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Lotus
Rare
0.15
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#295
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Void
Uncommon
0.15
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#656
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Sage
Rare
0.15
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#935
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0.2
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Sage
Rare
0.2
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#205
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0.25
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Frost
Epic
0.25
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#715
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Flame
Epic
0.25
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#898
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Sage
Epic
0.25
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#645
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0.35
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Frost
Uncommon
0.35
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#928
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0.45
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Frost
Epic
0.45
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#789
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0.5
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Frost
Uncommon
0.5
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#523
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0.51
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Frost
Uncommon
0.51
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#184
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0.52
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Lotus
Uncommon
0.52
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#597
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0.6
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Sage
Rare
0.6
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#771
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0.75
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Void
Rare
0.75
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#396
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1.0
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Sage
Legendary
1.0
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#630
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1.0
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Lotus
Mystic
1.0
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#634
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Flame
Uncommon
1.0
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#681
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Flame
Epic
1.0
ETH
#706
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2.0
ETH
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Lotus
Legendary
2.0
ETH
#926
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6.942
ETH
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Flame
Epic
6.942
ETH
#441
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25.0
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Unknown
OneOfOne
25.0
ETH
#88
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420.0
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Flame
Shogun
420.0
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#1
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Sage
Epic
#2
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Void
Uncommon
#3
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Frost
Rare
#4
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Void
Rare
#5
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Flame
Rare
#6
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Lotus
Uncommon
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